xnoe-os/src/kernel/memory.cpp

273 lines
6.7 KiB
C++

#include "memory.h"
void memset(uint8_t* address, uint32_t count, uint8_t value) {
for (int i=0; i<count; i++)
address[i] = value;
}
void memcpy(uint8_t* src, uint8_t* dst, uint32_t count) {
for (int i = 0; i<count; i++)
dst[i] = src[i];
}
PageMap::PageMap(uint32_t map, uint32_t remainingPages) {
this->pagemap = (uint8_t*)map;
this->initPages = this->remainingPages = remainingPages;
}
PageMap::PageMap() {
this->pagemap = new uint8_t[131072];
memset(this->pagemap, 131072, 0xff);
}
PageMap::~PageMap() {
delete pagemap;
}
void PageMap::set_bit(uint32_t index) {
uint32_t offset = index % 8;
uint32_t i = index / 8;
pagemap[i] |= 1<<(7-offset);
}
void PageMap::unset_bit(uint32_t index) {
uint32_t offset = index % 8;
uint32_t i = index / 8;
pagemap[i] &= 255 - (1<<(7-offset));
}
bool PageMap::bit_set(uint32_t index) {
if (!index)
return false;
uint32_t offset = index % 8;
uint32_t i = index / 8;
return pagemap[i] & 1<<(7-offset);
}
void PageMap::mark_unavailable(uint32_t address) {
unset_bit(address >> 12);
this->remainingPages--;
}
void PageMap::mark_unavailable(uint32_t address, uint32_t count) {
for (int i=0; i<count; i++)
unset_bit((address >> 12) + i);
this->remainingPages -= count;
}
void PageMap::mark_available(uint32_t address) {
set_bit(address >> 12);
this->remainingPages++;
}
void PageMap::mark_available(uint32_t address, uint32_t count) {
for (int i=0; i<count; i++)
set_bit((address >> 12) + i);
this->remainingPages += count;
}
bool PageMap::available(uint32_t address) {
return bit_set(address >> 12);
}
uint32_t PageMap::find_next_available_from(uint32_t address) {
while (!available(address)) address += 4096;
return address;
}
uint32_t PageMap::find_next_available_from(uint32_t address, uint32_t count) {
restart:
while (!available(address)) address += 4096;
for (int a=address, i=0; i<count; i++, a+=4096) {
if (!available(a)) {
address = a;
goto restart;
}
}
return address;
}
PageTable::PageTable(uint32_t phys, uint32_t virt) {
phys_addr = phys;
virt_addr = virt;
page_table = (PTE*)virt;
valid = 1;
}
PageTable::PageTable(){
virt_addr = new PTE[2048];
while ((uint32_t)this->virt_addr & 0xfff || (uint32_t)this->virt_addr % 0x4)
this->virt_addr++;
phys_addr = (Global::allocator->virtual_to_physical(virt_addr)) >> 12;
page_table = (PTE*)virt_addr;
valid = 1;
}
PageTable::~PageTable() {
delete page_table;
}
void PageTable::map_table(uint32_t index, uint32_t addr, uint8_t privilege) {
page_table[index] = (PTE){
.present = 1,
.read_write = 1,
.privilege = privilege,
.write_through_cache = 0,
.disable_cache = 0,
.accessed = 0,
.dirty = 0,
.ignored = 0,
.global = 0,
.available = 0,
.address = addr
};
}
void PageTable::unmap_table(uint32_t index) {
page_table[index] = (PTE){
.present = 0,
.read_write = 0,
.privilege = 0,
.write_through_cache = 0,
.disable_cache = 0,
.accessed = 0,
.dirty = 0,
.ignored = 0,
.global = 0,
.available = 0,
.address = 0
};
}
uint32_t PageTable::get_physical_address(uint32_t index) {
return page_table[index].address << 12;
}
PageDirectory::PageDirectory(PDE* page_directory, uint32_t phys_addr, uint32_t offset) {
this->page_tables = (PageTable*)this->__page_tables;
this->page_directory = page_directory;
this->phys_addr = phys_addr;
for (int i=0; i<1024; i++) {
uint32_t table_phys_addr = page_directory[i].getPhysicalPTAddress();
new (&page_tables[i]) PageTable(table_phys_addr >> 12, table_phys_addr + offset);
}
}
PageDirectory::PageDirectory() {
this->page_tables = (PageTable*)this->__page_tables;
this->page_directory = new PDE[2048];
while ((uint32_t)this->page_directory & 0xfff || (uint32_t)this->page_directory % 0x4)
this->page_directory++;
memset((uint8_t*)this->page_tables, sizeof(PageTable) * 1024, 0);
memset((uint8_t*)this->page_directory, sizeof(PDE) * 1024, 0);
this->phys_addr = Global::allocator->virtual_to_physical(this->page_directory);
}
PageDirectory::~PageDirectory() {
for (int i=0; i<1024; i++)
if (page_tables[i].valid)
page_tables[i].~PageTable();
delete page_directory;
}
void PageDirectory::map(uint32_t phys, uint32_t virt, uint8_t privilege) {
split_addr* split = (split_addr*)&virt;
if (!page_tables[split->pd_index].valid)
new (&page_tables[split->pd_index]) PageTable();
page_directory[split->pd_index] = (PDE){
.present = 1,
.read_write = 1,
.privilege = privilege,
.write_through_cache = 0,
.disable_cache = 0,
.accessed = 0,
.ignored2 = 0,
.page_4mb = 0,
.ignored = 0,
.available = 0,
.address = page_tables[split->pd_index].phys_addr
};
page_tables[split->pd_index].map_table(split->pt_index, phys >> 12, privilege);
asm volatile ("invlpg (%0)" : : "r" (virt) : "memory");
}
void PageDirectory::unmap(uint32_t virt) {
split_addr* split = (split_addr*)&virt;
page_tables[split->pd_index].unmap_table(split->pt_index);
asm volatile ("invlpg (%0)" : : "r" (virt) : "memory");
}
uint32_t PageDirectory::virtual_to_physical(uint32_t virt) {
split_addr* split = (split_addr*)&virt;
return page_tables[split->pd_index].get_physical_address(split->pt_index) + split->page_offset;
}
void PageDirectory::select() {
asm volatile("mov %0, %%cr3" : : "r" (phys_addr));
}
PageMap* Allocator::phys;
Allocator::Allocator(PageDirectory* page_directory, PageMap* phys, PageMap* virt, uint32_t virt_alloc_base) {
this->PD = page_directory;
this->phys = phys;
this->virt = virt;
this->virt_alloc_base = virt_alloc_base;
}
Allocator::Allocator(PageDirectory* page_directory, PageMap* virt, uint32_t virt_alloc_base, uint8_t privilege) {
this->PD = page_directory;
this->virt = virt;
this->virt_alloc_base = virt_alloc_base;
this->privilege = privilege;
}
Allocator::~Allocator() {
delete virt;
delete PD;
}
void* Allocator::allocate(uint32_t size) {
uint32_t count = (size + (4096 - size % 4096)) / 4096;
uint32_t virt_addr = virt->find_next_available_from(this->virt_alloc_base, count);
this->virt->mark_unavailable(virt_addr, count);
for (int i=0; i<count; i++) {
uint32_t phys_addr = this->phys->find_next_available_from(0);
this->phys->mark_unavailable(phys_addr);
this->PD->map(phys_addr, virt_addr + 4096 * i, this->privilege);
}
for (int i=0; i<4096; i++)
((uint8_t*)virt_addr)[i] = 0;
return virt_addr;
}
void Allocator::deallocate(uint32_t virt_addr) {
uint32_t phys_addr = PD->virtual_to_physical(virt_addr);
PD->unmap(virt_addr);
phys->mark_available(phys_addr);
virt->mark_available(virt_addr);
}
uint32_t Allocator::virtual_to_physical(uint32_t virt) {
return PD->virtual_to_physical(virt);
}