#ifndef MEMORY_H #define MEMORY_H #include "paging.h" #include "allocate.h" #include "screenstuff.h" #include "global.h" void memset(uint8_t* address, uint32_t count, uint8_t value); void memcpy(uint8_t* src, uint8_t* dst, uint32_t count); class __attribute__((packed)) PageMap { private: uint8_t* pagemap; void set_bit(uint32_t index); void unset_bit(uint32_t index); bool bit_set(uint32_t index); public: PageMap(uint32_t map); PageMap(); void mark_unavailable(uint32_t address); void mark_unavailable(uint32_t address, uint32_t count); void mark_available(uint32_t address); void mark_available(uint32_t address, uint32_t count); bool available(uint32_t address); uint32_t find_next_available_from(uint32_t address); uint32_t find_next_available_from(uint32_t address, uint32_t count); }; struct PageTable { PTE* page_table; uint32_t phys_addr; uint32_t virt_addr; PageTable(uint32_t phys, uint32_t virt); PageTable(); void map_table(uint32_t index, uint32_t addr); void unmap_table(uint32_t index); uint32_t get_physical_address(uint32_t index); }; class PageDirectory { private: PDE* page_directory; uint8_t __page_tables[sizeof(PageTable) * 1024]; PageTable* page_tables; uint32_t phys_addr; public: PageDirectory(PDE* page_directories, uint32_t phys_addr, uint32_t offset); PageDirectory(); void map(uint32_t phys, uint32_t virt); void unmap(uint32_t virt); uint32_t virtual_to_physical(uint32_t virt); void select(); }; class Allocator { protected: static PageMap* phys; PageMap* virt; PageDirectory* PD; uint32_t virt_alloc_base; public: Allocator(PageDirectory* page_directory, PageMap* phys, PageMap* virt, uint32_t virt_alloc_base); Allocator(PageDirectory* page_directory, PageMap* virt, uint32_t virt_alloc_base); virtual void* allocate(uint32_t size); virtual void deallocate(uint32_t virt_addr); uint32_t virtual_to_physical(uint32_t virt); }; #endif