Moved IDT code wholely to idt.c, add keyboard read support, add readline function, updated Makefile accordingly.
This commit is contained in:
parent
a184efbc9f
commit
d9d3abbf62
2
Makefile
2
Makefile
@ -2,7 +2,7 @@ CFLAGS = -m32 -mgeneral-regs-only -nostdlib -fno-builtin -fno-exceptions -fno-le
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LDFLAGS =
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LDFLAGS =
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DISK_IMG_FILES = kernel.bin hello.bin print.bin boot32.bin kernel32.bin
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DISK_IMG_FILES = kernel.bin hello.bin print.bin boot32.bin kernel32.bin
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KERNEL32_OBJS = screenstuff.o io.o idt.o kernel32_strap.o kernel32.o
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KERNEL32_OBJS = screenstuff.o io.o idt.o keyboard.o kernel32_strap.o kernel32.o
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run: disk.img
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run: disk.img
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qemu-system-x86_64 disk.img
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qemu-system-x86_64 disk.img
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18
idt.c
18
idt.c
@ -14,6 +14,11 @@ void set_entry(uint8_t interrupt_number, uint16_t code_segment, void* handler, u
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};
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};
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}
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}
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__attribute__((interrupt)) void interrupt_20(struct interrupt_frame* frame) {
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// printf("Interrupt 20 received!!\n");
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outb(0x20, 0x20);
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}
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__attribute__((interrupt)) void ignore_interrupt(struct interrupt_frame* frame) {
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__attribute__((interrupt)) void ignore_interrupt(struct interrupt_frame* frame) {
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// Do nothing
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// Do nothing
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}
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}
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@ -23,6 +28,19 @@ void init_idt() {
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asm volatile("lidt %0" : : "m" (desc));
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asm volatile("lidt %0" : : "m" (desc));
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for (int i=0; i<256; i++)
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for (int i=0; i<256; i++)
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set_entry(i, 0x08, &ignore_interrupt, 0x8E);
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set_entry(i, 0x08, &ignore_interrupt, 0x8E);
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set_entry(0x20, 0x08, &interrupt_20, 0x8E);
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outb(0x20, 0x11);
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outb(0xA0, 0x11);
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outb(0x21, 0x20);
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outb(0xA1, 0x28);
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outb(0x21, 0x04);
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outb(0xA1, 0x02);
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outb(0x21, 0x01);
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outb(0xA1, 0x01);
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outb(0x21, 0x00);
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outb(0xA1, 0x00);
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}
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}
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void enable_idt() {
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void enable_idt() {
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49
kernel32.c
49
kernel32.c
@ -2,33 +2,50 @@
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#include "screenstuff.h"
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#include "screenstuff.h"
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#include "io.h"
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#include "io.h"
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#include "idt.h"
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#include "idt.h"
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#include "keyboard.h"
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__attribute__((interrupt)) void interrupt_21(struct interrupt_frame* frame) {
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bool strcmp(char* a, char* b, int max) {
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printf("Interrupt 20 received!!\n");
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int index = 0;
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outb(0x20, 0x20);
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while (index < max) {
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if (a[index] != b[index])
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return false;
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index++;
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}
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return true;
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}
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}
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int main() {
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int main() {
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init_idt();
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init_idt();
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set_entry(0x20, 0x08, &interrupt_21, 0x8E);
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init_term();
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init_term();
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printf("KERNEL32 OK!\n");
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printf("KERNEL32 OK!\n");
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printf("Hello, World!\n\nWe are running XnoeOS Code in C now, Protected Mode has been achieved and everything is working super nicely!\n\nHow wonderful!\n\nNow I just need to hope my print function works properly too~~\n");
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printf("Hello, World!\n\nWe are running XnoeOS Code in C now, Protected Mode has been achieved and everything is working super nicely!\n\nHow wonderful!\n\nNow I just need to hope my print function works properly too~~\n");
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outb(0x20, 0x11);
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init_keyboard();
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outb(0xA0, 0x11);
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outb(0x21, 0x20);
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outb(0xA1, 0x28);
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outb(0x21, 0x04);
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outb(0xA1, 0x02);
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outb(0x21, 0x01);
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outb(0xA1, 0x01);
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outb(0x21, 0x00);
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outb(0xA1, 0x00);
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enable_idt();
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enable_idt();
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while (1);
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while (1) {
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printf(">>> ");
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char buffer[128];
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for (int i=0; i<128; i++)
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buffer[i] = 0;
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readline(128, buffer);
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//printf("%s\n", buffer);
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if (strcmp(buffer, "help", 4)) {
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printf(
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"XnoeOS 32 Bit Mode Help.\n"
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"------------------------\n"
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"- help\n"
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": Shows this message\n"
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"- clear\n"
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": Clears the screen\n"
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);
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} else if (strcmp(buffer, "clear", 5)) {
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clear_screen();
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set_curpos(0, 0);
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}
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}
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}
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}
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90
keyboard.c
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90
keyboard.c
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@ -0,0 +1,90 @@
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#include "keyboard.h"
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char key_to_char[128] = {
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0, 0, '1', '2', '3', '4', '5', '6', '7', '8', '9', '0', '-', '=', 0, 0,
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'q', 'w', 'e', 'r', 't', 'y', 'u', 'i', 'o', 'p', '[', ']', 0,
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0, 'a', 's', 'd', 'f', 'g', 'h', 'j', 'k', 'l', ';', '\'', '`', 0, '\\',
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'z', 'x', 'c', 'v', 'b', 'n', 'm', ',', '.', '/', 0, '*', 0, ' ', 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '7', '8', '9', '-', '4', '5', '6', '+',
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'1', '2', '3', '0', '.', 0, 0, 0, 0, 0,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
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};
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char key_to_char_caps[128] = {
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0, 0, '1', '2', '3', '4', '5', '6', '7', '8', '9', '0', '-', '=', 0, 0,
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'Q', 'W', 'E', 'R', 'T', 'Y', 'U', 'I', 'O', 'P', '[', ']', 0,
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0, 'A', 'S', 'D', 'F', 'G', 'H', 'J', 'K', 'L', ';', '\'', '`', 0, '\\',
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'Z', 'X', 'C', 'V', 'B', 'N', 'M', ',', '.', '/', 0, '*', 0, ' ', 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '7', '8', '9', '-', '4', '5', '6', '+',
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'1', '2', '3', '0', '.', 0, 0, 0, 0, 0,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
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};
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char key_to_char_shift[128] = {
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0, 0, '!', '@', '#', '$', '%', '^', '&', '*', '(', ')', '_', '+', 0, 0,
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'Q', 'W', 'E', 'R', 'T', 'Y', 'U', 'I', 'O', 'P', '{', '}', 0,
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0, 'A', 'S', 'D', 'F', 'G', 'H', 'J', 'K', 'L', ':', '"', '~', 0, '|',
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'Z', 'X', 'C', 'V', 'B', 'N', 'M', ',', '.', '/', 0, '*', 0, ' ', 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '7', '8', '9', '-', '4', '5', '6', '+',
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'1', '2', '3', '0', '.', 0, 0, 0, 0, 0,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
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};
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uint8_t current_scancode = 0;
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__attribute__((interrupt)) void keyboard_interrupt(struct interrupt_frame* frame) {
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current_scancode = inb(0x60);
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outb(0x20, 0x21);
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}
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void init_keyboard() {
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set_entry(0x21, 0x08, &keyboard_interrupt, 0x8E);
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while (inb(0x64) & 1) {
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inb(0x60);
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}
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outb(0x64, 0xAE);
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outb(0x64, 0x20);
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uint8_t keyboard_status = (inb(0x60) | 1) & ~0x10;
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outb(0x64, 0x60);
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outb(0x60, keyboard_status);
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outb(0x60, 0xF4);
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}
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bool caps_on = false;
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bool shift_on = false;
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void readline(int max, char* buffer) {
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int index = 0;
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uint8_t scancode = current_scancode;
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while (scancode != 0x1c || index == 0) {
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while (scancode == current_scancode);
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scancode = current_scancode;
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char decoded = 0;
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if ((scancode&0x7f) == 0x2a)
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shift_on = !(scancode&0x80);
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if (scancode == 0x0e && index > 0) {
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set_curpos_raw(get_curpos()-1);
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non_moving_put(' ');
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index--;
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}
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if (!shift_on)
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decoded = key_to_char[scancode&0x7f];
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else
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decoded = key_to_char_shift[scancode&0x7f];
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if (decoded && scancode < 0x80) {
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buffer[index++] = decoded;
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printf("%c", decoded);
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}
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}
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printf("\n");
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}
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12
keyboard.h
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12
keyboard.h
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#ifndef KEYBOARD_H
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#define KEYBOARD_H
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#include <stdbool.h>
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#include "io.h"
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#include "screenstuff.h"
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#include "idt.h"
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void init_keyboard();
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void readline(int max, char* buffer);
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#endif
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