Make it so you can walk around. Add basic collision detection. Update Makefile to support Windows builds.

This commit is contained in:
2022-08-07 18:00:37 +01:00
parent 4a8bf7d05b
commit f5641d5220
7 changed files with 101 additions and 33 deletions
-12
View File
@@ -22,16 +22,4 @@ void main() {
float intensity = clamp(dot(to_sun_vector, normal_pass), 0.25, 1.0);
color.xyz *= intensity;
//vec3 to_camera_vector = normalize(camera_position_pass - position_pass);
//vec3 reflection = reflect(-to_sun_vector, normal_pass);
//float specular_intensity = max(dot(to_camera_vector, reflection), 0.0);
//specular_intensity = pow(specular_intensity, shine_dampener);
//specular_intensity *= reflectivity;
//if (dot(normal_pass, to_camera_vector) >= 0.3)
//color.xyz += vec3(1.0, 1.0, 1.0) * specular_intensity;
}